Today at the Architecture Symposium, I went to Ann McNamara's lecture on screen tiling, Sarel Lavey's lecture on interior wall finishes, and Liliana Beltran's lecture on daylight qualities in buildings; all in the perception section of the symposium.
Ann McNamara talked about a study they are doing that includes immersive systems and much more expensive systems, trying to prove that Dr. Parke's immersive system is just as efficient as the more expensive systems. The pro was that it is cheaper, but the con was the seems visible because of the use of LCD TVs placed on their sides for the virtual world they were creating. They tested small, medium, and large seem sizes, and the results were that the immersive system worked better with medium and large seems, medium ended up being the best. She then went on about future experiments including having people go through the 3D world and drawing the 2D plan, heading back a soccer ball on the wii, and using a driving simulator with obstacles. I thought the experiment that they did was very effective because they got the results they were looking for, and I think it would be fun to try the next experiment, drawing the floorplan of a virtual world.
Sarel Lavey talked about the importance of interior wall finishes. He defined that designers design, owners make decisions, and facility managers maintain. An important aspect that he made clear was that interior wall finishings contribute to 1/3 of the life cycle of total costs of a building (initial and maintaining costs). They gave their owners (people dealing with surgery units, patient units, and emergency units) a questionaire (Wilcoxon Rank Test) to rank the different interior wall finishes and critiques. Vinyl II (interior wall finish) and infection control (critiques) were the number one ranked. I thought it was a good idea to have the people receiving the service to be the ones that ranked them, this was a good experiment because it showed the same results for all three areas (surgery, patient, emergency) which shows that these interior wall finishing and critique ranks would work the best.
Liliana Beltran talked about how lighting was implemented in three different buildings in the Houston area. The Kirksey Headquarters had large windows on the South and smaller windows on the North, along with skylights, and a West side addition. The Spawglass had larger windows on the Northeast side and smaller windows on the Southwest, along with the use of central natural light and used glass walls with exterior shading on the Southeast side. The Satterfield & Pontikes used sidelighting on all sides of the building, with exterior shading being a key component in this building. The LEED simulation was used to determine sunlight percentage in buildings, and luminance maps were conducted to show light in photographs of interior sections of the buildings. I think using the luminance maps help get a better picture to portray where and how much light is being casted into the buildings.
Overall this was a good section to go to because it included three areas- Visualization, Construction Science, and Architecture
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